Chronicles of the Last Fantasy Part 3
Released to the public in Europe in February 2001, not a lot of people know that Final Fantasy IX was developed alongside Final Fantasy VIII. The unison between the two starts and ends there. Whilst Final Fantasy VIII took the series in a new direction, full of gritty realism and sci-fi aspects with more accurate ...
Read MoreChronicles of the Last Fantasy Part 2
Where Final Fantasy VII had a human touch, Final Fantasy VIII didn’t. Where Final Fantasy had an in depth world and story, Final Fantasy VIII had a disjointed and somewhat muddled story. These are the sort of things that can be compared between the two games. The sequel took a different direction but had similar ...
Read MoreReview: Zeno Clash
A saying; there is a fine line between genius and insanity. Zeno Clash walks this tightrope gracefully, so finely balanced between the madness of a nightmare world full of strange creatures, and the genius of a combat system never really meant to be implemented into the engine it uses. It is quite a triumph; a ...
Read MoreA Click Away From: Brink
Splash Damage is without a doubt one of the British games development world’s greatest modern developer, and also holds the unique title of having been built from a community of dedicated gamers and modders – not only that, they are responsible for Enemy Territory, one of the most popular online multiplayer games in the world, ...
Read MoreReview: Dragon Age: Origins
Where to begin? Perhaps I should tell you the story of my mage, Zolanai. A reasonably neutral character, he wants to do good in the world, but only if there’s a reward at the end of it. He hasn’t turned to the dark arts of blood magic yet, and believes that although the Templar’s imprison ...
Read MoreReview: Cities XL
Those of you who have played City Life will be fully aware of the utter anarchy involved in trying to organise your city. Simply put, Monty Cristo decided that instead of you having to deal with “under the cover” SimCity resources such as “Does everyone have plumbing?” and “You do realise an entire quarter of ...
Read MoreReview: Flower
From beginning to end, Flower shows effortless mastery of what might be described as a new medium. This isn’t a game in the traditional sense. The developers themselves see it as an interactive poem. It might sound like marketing nonsense but I can fully understand what they mean. It tells a loose story that is ...
Read MoreReview: F.E.A.R 2
Perhaps the fundamental flaw of the FEAR franchise is that it doesn’t seem to know what it wants to be. A mix of futuristic shooter and horror game, FEAR walks a very thin line between both of them, and in doing so fails to supply either two competently. FEAR 2 sadly is no better, as ...
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